AI Insights · Timothy · January 2024
Top 5 Puzzle and Riddle Games in Turkey Q4 2023 Performance
Discover how the top 5 puzzle and riddle games performed on a unified platform in Turkey during Q4 2023, with insights on weekly downloads, revenue, and active users.
In Q4 2023, the top 5 puzzle and riddle games in Turkey showcased interesting trends in downloads, revenue, and active users. Here's a closer look at their performance, based on Sensor Tower data.
Brain Test 4: Tricky Friends from UNICO STUDIO saw a significant climb in weekly revenue, starting at $126 and peaking at $292 by the final week of December. Downloads for this game varied, starting at around 58K in late September and reaching approximately 110K in the last week of December. The weekly active users increased steadily, starting at 244K and ending the quarter at 370K.
Flashback: Tricky Fun Riddles by Radiant Cat Studio had a substantial boost in weekly revenue, beginning at $69 and peaking at $428 by late October before stabilizing around $362 in December. Downloads fluctuated, peaking at 161K in early October and decreasing to around 44K by the end of December. Active users followed a similar pattern, peaking at 215K early in the quarter and ending at 83K.
DOP 2: Delete One Part from SayGames LTD showed modest revenue gains, starting at $6 and reaching $22 in mid-December. Downloads increased from 22K in late September to a peak of 95K in mid-November, before stabilizing around 53K by the end of December. Active users also rose, starting at 94K and peaking at 210K in mid-November, ending the quarter at 162K.
Thief Puzzle: to pass a level by TapNation experienced a gradual increase in revenue, starting at $19 and reaching $133 by the end of December. Downloads fluctuated, peaking at 65K in late September and again in December. Active users showed a steady rise, starting at 152K and ending at 170K.
Finally, Brain Test: Tricky Puzzles, also from UNICO STUDIO, had a varied revenue trend, starting at $236 and peaking at $446 in mid-December. Downloads increased from 18K in late September to a peak of 80K in mid-November, stabilizing around 54K by the end of December. Active users grew from 111K to 160K by mid-November, ending the quarter at 136K.
For more detailed insights, visit Sensor Tower.